Search Issue Tracker

0
votes
Fixed

Unity crashed when closing the New Project window

Connect

-

Apr 01, 2015

-

Version/s: 5.1.0b1

- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

-

Oct 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

-

Jan 20, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

-

Feb 09, 2016

-

Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

1
votes
Fixed

[TextureCompression] Multiple errors appear in the Console window when r...

Texture

-

Nov 18, 2022

-

Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

-

Jun 14, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

-

Feb 23, 2015

-

Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

-

Mar 31, 2015

-

Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

-

Jun 10, 2022

-

Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

0
votes
Fixed

[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...

Scripting

-

Oct 21, 2019

-

Version/s: 2018.4.12f1

To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.