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0
votes
Fixed

Crash on memcpy when calling Press() in an InputTestFixture

Package: Input System

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Aug 04, 2025

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Version/s: 1.14.1

How to reproduce:1. Open the attached “CrashRepro_IN-106698“ project2. Open the “Assets/InitTestScene.unity“ Scene3. Enter Play Mode... Read more

2
votes
Fixed

Editor crashes when starting a new game session using Direct3D12 Graphic...

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Jun 26, 2024

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Version/s: 2022.3.35f1

Reproduction steps:1. Open the attached project “BugRepro”2. Open “Assets/Scenes/Default.unity” scene3. Enter Play Mode4. Select ‘Ne... Read more

0
votes
Fixed

[XR] XR Composition Layers are invisible when the MetaXR feature group i...

Package: XR Composition Layers

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Aug 14, 2025

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Version/s: 2.1.0

Steps to reproduce:1. Open the attached user's project "XRCompositionLayersWithMetaXRSDK.zip"2. Switch to Android3. In OpenXR settin... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

0
votes
Fixed

[HDRP] Camera view is rendered on objects with a Distortion Blur materia...

HD RP

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Jun 03, 2022

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Version/s: 2021.3.5f1, 2022.1.4f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

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