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In Progress

In Progress in 1.14.X

Votes

0

Found in [Package]

1.14.1

Issue ID

ISXB-1637

Regression

Yes

Crash on memcpy when calling Press() in an InputTestFixture

Package: Input System

-

How to reproduce:
1. Open the attached “CrashRepro_IN-106698“ project
2. Open the “Assets/InitTestScene.unity“ Scene
3. Enter Play Mode

Reproducible with: 1.11.2 (2022.3.49f1), 1.14.0 (6000.0.55f1), 1.14.1 (6000.0.55f1, 6000.2.0f1, 6000.3.0a4)
Not reproducible with: 1.11.0 (2022.3.49f1)

Reproducible on: macOS 15.5 Sequoia (Intel), Windows 11 (by user)
Not reproducible on: No other environment tested

First few lines of the stack trace:
0x00007FFAA3EEDD24 (Unity) memcpy
0x00007FFAA05C07F5 (Unity) UnsafeUtility_CUSTOM_MemCpy
0x00000181ACE5F566 (Mono JIT Code) (wrapper managed-to-native) Unity.Collections.LowLevel.Unsafe.UnsafeUtility:MemCpy (void*,void*,long)
0x00000182BFD5B77B (Mono JIT Code) [.\Library\PackageCache\com.unity.inputsystem@7fe8299111a7\InputSystem\Events\DeltaStateEvent.cs:99] UnityEngine.InputSystem.LowLevel.DeltaStateEvent:From (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.InputEventPtr&,Unity.Collections.Allocator)

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