Search Issue Tracker
Third Party Issue
Votes
0
Found in
2021.3.35f1
2022.3.20f1
2023.2.12f1
2023.3.0b9
Issue ID
UUM-65047
Regression
No
Unexpected overwriting of local variable values when copying multiple static readonly fields into the same local variable if reading the fields and getting references to them in C#
How to reproduce:
1. Open the user’s attached “CompilerBug.zip” project
2. Press Menu > Tools > Test Bug
3. Observe the Console window
Expected result: the third log is A ref data: 0, 3, 7, 4
Actual result: the third log is A ref data: 1, 2, 6, 5
Reproducible with: 2021.3.35f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9
Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
Resolution Note:
This appears to be an issue in the Roslyn C# compiler.