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VideoPlayer performs very poorly on a device when "Multithreaded Renderi...
Reproduction steps:1. Open the attached project;2. Check if "Multithreaded Rendering" is enabled in Player Settings;3. Build the sce... Read more
Handle with localRotation is using its parent rotation value even if tra...
Reproduction steps:1. Open the attached project "HandlesRotationHandleBug.zip";2. Open the HandleBug.scene;3. Select the GameObject ... Read more
Migrating project from Mac to Windows disallow switching from Android to...
How to reproduce:1. Create new project on Mac2. Change Build Setting to Android3. Open the same project on Windows4. Try to change B... Read more
[IL2CPP] "IL2CPP error for type 'System.Char' in assembly" error is thro...
To reproduce:1. Open project attached by the user2. In player settings make sure that Scripting Define Symbols is set to ARK_WEBREQU... Read more
Memory leaks when resizing Game or Scene window
Steps to reproduce:1. Create new project2. Open Task Manager3. Resize Game or Scene window Expected results: When changing Game/Scen... Read more
Memory leak in Editor
1. What happenedAttached project reports value returned by Profiler.GetTotalAllocatedMemoryLong(). That value steadily increasing. H... Read more
Host migration does not work with custom Channels
Host migration does not work with custom Channels 1. Create a simple project (offline/online scene, player).2. Add Network Manager a... Read more
Scene Manager Setup ignores foldout state in hierarchy and collapses all...
Steps to reproduce:1. Open the attached project2. Open "Window/Bug Report/Scene Setup Window3. Open some scenes in the hierarchy4. N... Read more
[Dashboard - Multiplayer] "Global CCU Limit " field becomes empty after ...
"Global CCU Limit " field on "Configuration" tab becomes empty after setting out of bound value for the same field on "Live Mode" ta... Read more
ParticleSystem Birth SubEmitter doesn't always fire when using random be...
Steps to reproduce:1.Open attached 'SubEmitterLifetime' Unity project2.Open scene ‘MainScene’3.Enter Play mode Expected results:Birt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask