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BatchRendererGroup draws have poor thread load balancing in some cases
A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more
Profiler reports nonsensical allocation callstacks when calling native A...
From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more
[URP] Gizmos position and scale incorrectly when changing camera rect
Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more
Decal doesn't update when changing the texture from a script
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more
VFX shader dependencies can be assigned to Mesh Output
How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more
[Bug from Lyndon] Filtering to a device subset doesn’t show memory usage
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl] Diagno... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
[Input System] Action with no bindings in one scheme remains disabled in...
1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more
[LWRP] Reflection Probe becomes black in an Android build when it is loa...
Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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