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[macOS] "Visual Studio Code" is missing from the External Script Editor ...
To reproduce: * Install the Visual Studio Code on your machine; * Open Unity Hub and create the New Project; * Open the Prefere... Read more
HDRP Template Standalone Player crashes after a few seconds.
Tested with trunk version 2023.1.0a22 (da1bc412114d) How to reproduce: # Open the project from google drive or create a new HDR... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more
Transition from sub-state machine (created at the top level) is connecte...
In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub stat... Read more
Artifacts are visible when using the depth buffer projection with MSAA a...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampeScene.unity” Scene 3. Enter the Play Mo... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached. 2. Open and play the "TestScene" ... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more
[Oculus] Crash on SetClientVersion when entering Play mode
Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: Play mode is loaded Actual result:... Read more
An empty rectangle is displayed over the main Unity Editor Layout when o...
Reproduction steps: 1. Open the user’s attached project 2. Observe the empty rectangle in the bottom left corner Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object