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1
votes
Won't Fix

Inconsistent constraint behavior on Configurable Joints when used with D...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more

1
votes
Active

The Decal Projector will also be hidden in the Game View when its visibi...

Materials

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Jul 01, 2024

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Version/s: 2021.3.40f1, 2022.3.36f1, 6000.0.9f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “DecalIssue” project2. Open the “Example Scene”3. Split the Game View and Scene View for simultaneous v... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

0
votes
Won't Fix

Dragging and dropping an animation with ' . ' symbol in the name into th...

Animation

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Oct 11, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached "Repro1190930.zip" project2. Double click on "New Animator Controller" Animation Controller3. ... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

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Jul 03, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Won't Fix

Highlight effect is rendered incorrectly when "Rendering Path" option "F...

Universal RP

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Oct 11, 2022

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Version/s: 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the attached user project2. Open “Bug“ Scene (Assets/Scenes)3. Select the “URP-HighFidelity-Renderer” asset... Read more

0
votes
Won't Fix

Crash on DynamicHeapAllocator::Allocate when entering the Play Mode in a...

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Jun 04, 2024

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Version/s: 2022.3.32f1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/Gray&Threshold.unity” scene3. Enter the Pl... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

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