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Broken mouse pointer input coordinates in GraphicRaycaster for certain w...
How to reproduce:1. Open the attached project "CanvasBrokenRaycastRepro.zip"2. Open Assets/Launch.unity3. Build And Run the project4... Read more
[Android] Building for Android Beta 15 fails when using Android SDK 35 i...
Steps to reproduce:1. Create a new project2. Go to File > Build Profiles and select Android Platform3. Go to Edit > Project Se... Read more
[2020.3] NullReferenceException is thrown when selecting a PSB file in t...
How to reproduce:1. Open the user’s attached project2. Select the “Fei-CLONE” PSB format file in the Project Browser Expected result... Read more
[Il2CPP][.Net 4.x] Crash in "il2cpp::utils::Debugger::InitializeTypeSour...
Reproduction steps:1. Open the project from the attached 'drive.google.com' link.2. Go to "File > Build Settings" and remove an e... Read more
[Android] Input.GetKey returns false when S-Pen is being used on Samsung...
To reproduce:1. Open attached project2. Build to Samsung device with S-Pen3. Use the Pen on the mobile screen Actual result: The pen... Read more
"Failed to load window layout" error window is shown when trying to open...
Steps to reproduce:1. Open Control Panel -> Region2. Change Format to Turkish (Turkey)3. Create a new project or open an existing... Read more
[macOS][M1] Audio crackling/popping during compilation in Editor
Steps to reproduce: Create a new Unity project Make sure that: ** you have audio playing from a different source on the machine (You... Read more
[General] "Warning CS8032 An instance of analyzer Unity.MonoScriptGenera...
Reproduction steps:1. Open the attached project “CS8032_Warning”2. Open Edit > Preferences > External Tools3. Set External Scr... Read more
Allocated memory is not cleared when loading and unloading scenes
How to reproduce:1. Open the attached project ("case_1275751-Memory-Test.zip")2. Open a profiler window3. Make a Standalone Developm... Read more
NullReferenceException is flooded when exiting Play Mode while Inspector...
Reproduction steps:1. Open the “ListExceptionStripped“ project2. Open the “Sample” scene3. Enter Play Mode4. Select the “Controller“... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used