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0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Fixed

Multiselected elements are reordered when they are reparented

UI Builder

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Apr 26, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "SomeBugs.zip"2. In the Project window open the "NewUXMLTemplate" Visual Tree Asset3... Read more

0
votes
Fixed

[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...

Package: Visual Effect Graph

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Oct 11, 2019

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Version/s: 7.1.2

Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more

1
votes
Fixed

[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android

Package: ARCore

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Mar 20, 2023

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Version/s: 5.0.6, 5.1.0-pre.6

Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more

0
votes
Fixed

Can't inherit the Alive value from the Spawner context

Visual Effects

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Jul 12, 2022

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Version/s: 2021.3.22f1, 2022.2.0a18, 2023.1.0a1

Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more

0
votes
Not Reproducible

Shadergraph's Blackboard and Preview panels are not rendering any conten...

Package: Shader Graph

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Jun 11, 2019

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Version/s: 6.7.1

How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

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