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1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

0
votes
Fixed

[XR][URP] renderViewportScale doesn't fill whole view after scaling

Package: Scriptable Render Pipeline Universal

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Oct 19, 2020

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Version/s: 10.1

using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more

0
votes
Won't Fix

Silent crash when Canvas.ForceUpdateCanvases function is called

--

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Nov 16, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19, 2023.2.0a1

Reproduction steps: # Open the attached project “CrashReproduction” # Open the “Assets/Crasher” prefab Expected result: Unity... Read more

2
votes
Fixed

Enabling Cloth material turns object grey

Physics

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Feb 01, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

0
votes
Won't Fix

[iOS] The view is not stable when using WebCamTexture in iOS 15

Metal

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May 24, 2022

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Version/s: 2022.3.1f1

How to reproduce: 1. Open the project 2. Go to the Build Settings (File>Build Settings) 3. Select iOS and build 4. Open Xcode pr... Read more

0
votes
Fixed

"Test Framework" package doesn't show Samples when using Package Manager

Package: Test-Framework

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Nov 21, 2022

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Version/s: 1.1.22, 1.3.0, 2.0.1-pre.18

How to reproduce: 1. Open the user’s attached project 2. Open the Package Manager window 3. Select the “Test Framework” package a... Read more

0
votes
Fixed

[Android] Cannot build a project when an asset in the StreamingAssets fo...

Mobile

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Oct 01, 2020

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Version/s: 2020.1.7f1, 2021.1

Repro steps: 1. Create a new project 2. Switch build target to Android 3. Create an asset and put an apostrophe in its name 4. Place... Read more

0
votes
Won't Fix

[Android] Input is being recorded while Splash screen is still being sho...

Input

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Jul 01, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3

To reproduce: 1. Open attached project "Test Project.zip" 2. Build for Android 3. While the application is in splash screen (or even... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

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