Search Issue Tracker

0
votes
Fixed

Memory usage of Logging remains high when the error messages in the Con...

Mono

-

Jul 21, 2020

-

Version/s: 2018.4, 2018.4.25f1, 2020.2

How to reproduce:1. Open the attached project "1264725.zip"2. Open the "Test" Scene3. In the Profiler window enable "Profile Editor"... Read more

0
votes
Fixed

[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...

XR SDK

-

Jul 13, 2020

-

Version/s: 2020.2, 2020.2.0a16

Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more

0
votes
Active

FixedListInt32 is not serialisable due to its buffer and length members ...

Package: Entity Component System (ECS)

-

Jul 21, 2020

-

Version/s: 0.11.0-preview.7

How to reproduce:1. Open the attached 'BugProject.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: FieldWi... Read more

0
votes
Postponed

SelectableLabel does not receive hover cursor when used in IMGUIContainer

IMGUI

-

Jul 24, 2020

-

Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open attached project "case1265714.zip"2. Open Tools/My Window3. Click once into the green area4. Move the mouse... Read more

0
votes
Fixed

Asset does not get duplicated and no warning occur when duplicating an A...

Project Browser

-

Jul 25, 2020

-

Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Create a new project2. In the Project window select any Asset from the Packages folder3. Duplicate the selected ... Read more

1
votes
Fixed

[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...

Package: TextMeshPro

-

Jul 27, 2020

-

Version/s: 3.0.0 - preview.3

How to reproduce:1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip)2. Open the SampleScene3. Open the Screen Prefab ... Read more

0
votes
Fixed

Proxy Volume with RefreshMode = "Automatic" does not automatically updat...

Shadows/Lights

-

Jul 23, 2020

-

Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the project from the attached file "1265289.zip"2. Go to File > Build And Run3. Build the project4. Clic... Read more

0
votes
Postponed

Console errors are thrown when trying to save Profiler frames bigger tha...

Profiling

-

Apr 30, 2020

-

Version/s: 2018.4, 2020.2

Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more

0
votes
Postponed

CPU time spikes because we do not have async readback for environment

Progressive Lightmapper

-

May 10, 2020

-

Version/s: 2018.4, 2020.1.0b8

How to reproduce:1. Open the attached project "1246013.zip"2. Open the "MainGame" Scene3. Open the Profiler window and select the "E... Read more

2
votes
Fixed

[URP][Mobile] SRP Batcher is not visible on mobile devices in Frame Debu...

Package: Scriptable Render Pipeline Universal

-

Jul 16, 2020

-

Version/s: 9.0.0 - preview.35

Reproduction steps:1. Open the attached user's project "srp-batcher-android.zip"2. Open the "SampleScene.unity" under the "Assets/Sc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.