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Texture horizontally flipped when used on Physically Based Sky planet
Reproduction steps:1. Open the user's provided project2. Open scene 'OutdoorsScene' Expected result: The texture of the background p... Read more
"This Mesh Collider is attached to GameObject but doesn't have Read/Writ...
Reproduction steps:1. Open the user's attached "MeshTest.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe... Read more
Mathf.Sign returns 1 when input is 0
To reproduce:1. Create a new Unity project2. Debug log the return value of Mathf.Sign(0)3. Observe console window Reproducible with:... Read more
[2D][Tilemap Extras] Grid rows in "Tiling Rules" do not expand to fit th...
How to reproduce:1. Open project "Tilemap_Extras_Bug1.zip"2. In the Project window select "New Rule Tile" Asset3. In the Inspector w... Read more
Error spam when two Base Cameras have different Viewport Rect width and ...
Reproduction steps:1. Open the user's attached project2. Enable "Camera Repro" in the Hierarchy window3. Move the mouse around the E... Read more
[HDRP] 120KB of GC and slow performance when calling Camera.Render()
Reproduction steps:1. Open the user's attached project2. Select File > Build and Run3. Open Window > Analysis > Profiler4. ... Read more
An error gets thrown when deleting the State Machine Behaviour generated...
How to reproduce:1. Create a new project2. Add a new GameObject to the Scene3. In the Inspector window add a Script Component4. Dele... Read more
[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.re... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps:1. Open project "LoadingTest"2. Build the project (Build Settings > Build)3. Change the extension from .apk to... Read more
Addressables does not remove duplicated assets when their reference is a...
How to reproduce:1. Open the user’s attached “TestUnity.zip” project2. Window > Asset Management > Addressables > Groups3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters