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0
votes
Fixed

Unity Editor crashes in dispatch_release when running Tests in Batch Mode

MacOS

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Jul 16, 2019

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Version/s: 2018.3.0a1, 2018.4.1f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more

0
votes
Fixed

[Themes] About Unity Credit text for The Mono Project is clipped

Themes

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Oct 08, 2020

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Version/s: 2020.2.0b6, 2021.1.0a1

About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more

4
votes
Won't Fix

undoRedoPerformed Callback gets called when the Draggable GameObject fro...

--

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Jul 01, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the attached project 2. Open the SampleScene.unity in the /Assets/Scenes folder in the Project window 3.... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attach... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more

0
votes
Fixed

[Android] Application.streamingAssetsPath points to a wrong directory on...

Mobile

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Sep 13, 2019

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Version/s: 2017.4.19f1, 2018.4.8f1

Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Make sure "Build App Bundle (Google Play)" is checke... Read more

0
votes
Fixed

[UIR][Project Settings] Letters are warping to a new line when project I...

UI Toolkit

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Jan 31, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21, 2020.2

How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

1
votes
Fixed

[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome

WebGL

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Aug 31, 2020

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Version/s: 2018.4, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more

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