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0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Too... Read more

0
votes
Fixed

[Android] Application.streamingAssetsPath points to a wrong directory on...

Mobile

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Sep 13, 2019

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Version/s: 2017.4.19f1, 2018.4.8f1

Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Make sure "Build App Bundle (Google Play)" is checke... Read more

0
votes
By Design

FPS drops when the Camera is on the right side of the instantiated GameO...

Graphics - LowLevel

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Sep 18, 2020

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Version/s: 2019.3.0a2, 2019.3.15f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed
0
votes
Postponed

CS0246 compilation error is thrown after compilation when a new file is ...

Asset - Database

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Cas... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

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Dec 17, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

0
votes
Fixed

Actions with Control Type "Any" lose the ability to add Positive\Negativ...

Package: Input System

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Feb 01, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the attached "inputsystem_add_binding_issue" project 2. Open the "example" Input Actions Asset from the ... Read more

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