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The StreamingAssets.manifest file has redundant dependencies when packag...
How to reproduce:1. Download the attached project "TestSRPBuild.zip"2. In the Menu bar, click 'SF_TEST > TestAssetBundle_SBP'3. O... Read more
Prefab Variant isn't reimported after ScriptedImporter result changes
Reproduction steps:1. Open project "SIOrder"2. Reimport "Assets/DependsOnSphere-c1 Variant" (Right-click > Reimport)3. Reimport "... Read more
[OSX] Editor windows appear laggy and fail to repaint sometimes after pe...
Note: This appears to affect the various editor windows on macOS, making them look like they're stuck for a moment (or occasionally ... Read more
[Addressables] Incorrect IResourceLocation.ResourceType after updating t...
Reproduction steps:1. Open project "Addressables_Bugs.zip"2. Open Addressables Groups window from Window > Asset Management > ... Read more
Sprite references are missing in the Sprite Renderer when importing Spri...
Steps to reproduce:1. Download the attached "Reference_Test.unitypackage"2. Create a new 3D project3. In the Toolbar select Assets &... Read more
Disabling Gizmos in Game view while in Play mode causes flickering in VR
Reproduction steps:1. Open the user's attached "PiratesQuest.zip" project2. Enter the Play mode3. Wait until the Scene loads and wat... Read more
[Android][Profiler] NoSuchMethodError is thrown when auto connecting Pro...
To reproduce:1. Build and run empty project on Samsung Galaxy S8 (with enabled Developer mode and Autoconnect Profiler)2. Upon app l... Read more
Addressables.InitializeAsync() handle is auto-released and false cannot ...
Reproduction steps:1. Open the user's attached project "Addr11819.zip"2. Open PrefabsLoader.cs and change line 28 to "initOperation ... Read more
The "Plastic SCM" logo is not visible and it's not aligned with the "Man...
How to reproduce:1. Open project "Probuilder Bug.zip"2. Open the "New Scene" Scene (Assets > Scenes > New Scene)3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty