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Dependencies in Asset Bundle Manifests are absolute paths
Asset bundle's dependencies are stored as absolute paths to bundles instead of bundle names. Steps to reproduce:1. Open User's proje... Read more
"Binary to YAML conversion: type unsigned int is unsupported" error message
During importing 'AQUAS Water/River Set' A$ package, among other warning/error messages, there are:Binary to YAML conversion: type u... Read more
Importing the Particle System prefab, Emission settings are not imported
Reproduction steps:1. Open the new project;2. Import the attached prefab;3. Set some settings in Particle System -> Emission;4. S... Read more
Editor crashes on leaving Play mode when ZFBrowser asset is used in the ...
To reproduce:1. Open the "DownloadTest" scene in the attached project2. Play the scene3. Leave the Play mode Desired outcome: The ed... Read more
PlayerSettings.applicationIdentifier returns identifier based on the las...
Reproduction steps:1. Open the attached project.2. Go to Edit > Build Settings > Player settings.3. Notice, that the Bundle id... Read more
2D sound with audibility above 0 becomes virtualized when it has the hig...
To reproduce:1. Open attached project;2. Open "testscene" scene;3. Enter Play mode;4. You will hear two sounds:-"dlg_graves_intro_01... Read more
The errors appear, when GameObject has a child with ParticleSystem which...
Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Enter Play mode;4. Click the arrows on the keyboard;5. O... Read more
Audio Listener has a drop down menu icon and no drop down menu
Steps to reproduce:1. Create new project and open it2. Select Main Camera3. Check Audio Listener in the Inspector Expected results: ... Read more
CanvasRenderer.OnTransformChanged is called when canvas has a parent and...
Reproduction steps:1. Open project attached (CanvasReproUnity2.zip)2. Make sure that one of camera position or rotation variable is ... Read more
[CustomRenderTexture] Inspector overlap Update Zone values when width is...
Steps to reproduce:1. Open attached Unity Project "Customrendertexturebug.zip"2. Select "New Custom Texture" under Project3. Add a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera