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unloadUnusedAsset fails to unload an asset which contains a text compone...
Steps to reproduce:1. Open the attached project2. Open the Assets/init.unity scene3. Play the scene4. Click on Menu bar -> demo -... Read more
Unity crashes after setting a break point at GetComponent<Rigidbody>().a...
Steps to reproduce:1. Open the attached project(WinPhoEdited.zip)2. Open the Assets/test.unity scene3. Open the Assets/Spinner.cs sc... Read more
Crash in PrepareRenderNodesOnMainThreadDeprecated when selecting objects...
To reproduce:1. Open attached project (stripped.zip);2. Open "free_mode" scene;3. Attempt to select Main Camera (works with other ob... Read more
Plane is not serializable
To reproduce:1. Open project2. Open test scene. Notice, that 'Workaround' field has editable values in inspector3. Open 'TestPlaneSe... Read more
GUI Skin can be dragged straight into the Hierarchy
To reproduce: 1. Create a new project2. Create new GUI Skin3. Drag new GUI Skin into the Hierarchy4. Select the new object in the Hi... Read more
[VideoPlayer] Repeatedly clicking pause and play video and audio gets ou...
How to reproduce:1. Open the attached project2. Run Render Texture scene on Android device3. You can play the second video, as quali... Read more
[PostProcessing] Ambient occlusion does not work in forward rendering in...
Steps to reproduce:1. Open the attached project2. Open the Assets/scatter.unity scene3. Play the scene4. Select the camera and chang... Read more
[VideoPlayer] H264 video doesn't loop on HTC One (OS 4.2.2)
How to reproduce:1. Open the attached project2. Build and run RenderTexture scene on Android device3. Let H264 video loopResult: Aft... Read more
Editor crashes/freezes with StackOverflowException when you Instantiate ...
Steps to reproduce:1. Open the attached project2. Open the Assets/init.unity scene3. Play the scene4. Click on Menu bar -> demo -... Read more
Moving multiple objects makes only one of them to move according to handles
Steps to reproduce: 1. Open attached TransformIssue.zip project2. Open scene "repro"3. In hierarchy's search bar search for "a"4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open