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Importing Visual Scripting Assets before opening visual scripting graphs...
When importing new visual scripting assets in a project where you never opened visual scripting, a bunch of errors start to log abou... Read more
NewInput system node break VS in 1.7.7 if the input system package is ol...
When getting VS 1.7.7, even if you have your project settings set to use the old input system, the project will throw errors in play... Read more
ContinuousNumberDrawer contains extra .cs extension
The file ContinuousNumberDrawer contains an extra .cs extension. It is named ContinuousNumberDrawer.cs.cs.This prevents some project... Read more
Crash on entering Play Mode when '==' and '!=' operators are overridden
Reproduction steps:1. Open the user's attached project2. Open the '03 - GameplayScene' Scene3. Enter Play Mode and observe a crash R... Read more
[HDRP] Volumetric Clouds "jumps" when entering a local volume with some ...
Repro steps :- Open attached project- Open scene called "Outside"- Select GameObject called "Another Volume"- Enable the override ca... Read more
[Mac] Editor crashes on 2021.2 when entering Prefab Mode on a specific P...
Reproduction steps:1. Open the attached project "PrefabViewCrash.zip"2. Open "ReproScene" Scene3. Go to Prefab Mode using the arrow ... Read more
SVG asset's Rect Transform properties are reset to default values after ...
Reproduction steps:1. Open the attached 'Vector Graphics issue' project2. Open the 'SampleScene'3. Observe the 'Ship' GameObject in ... Read more
Input system sometimes does not fire canceled event on left-click action
Reproduction steps:1. Open the attached "1405273.zip" project2. Open the "SampleScene" scene3. Enter Play mode4. Press the left mous... Read more
[Input System] Unity does not register Amazon Fire TV remote's D-Pad cen...
Reproduction steps:1. Download the asset package down below called: "AmazonFireTVIssue.unitypackage"2. Import the asset package into... Read more
HDRP Refraction flickers when using the Temporal Anti-aliasing (TAA)
How to reproduce:1. Open the user's attached project "Refraction Flickering.zip"2. Open the "OutdoorsScene" Scene3. Select the "Main... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled