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0
votes
Fixed

Error assigning 3D texture to 2D texture property '_MainTex' when using ...

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2020.2.0b1, 2020.2.0b10, 2021.1

How to reproduce: 1. Open user-submitted project (TextureImporterIssues.zip) 2. Create a new Cube GameObject 3. Assign the Cube the ... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Build the project 3. Open the built project in a Windowed mode 4. Use the Scroll-W... Read more

1
votes
Fixed

Lights appear significantly brighter when using the Simple Lit shader

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Jul 02, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

Reproduction steps: 1. Open the attached “SimpleLitDiff.zip“ project 2. Open the “Repro” scene 3. Compare the Lit and Simple Lit lig... Read more

2
votes
Duplicate

[Android] LZ4 compression takes way longer to open than Default

Mobile

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Oct 26, 2020

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Version/s: 2020.2.0a14, 2020.2.0b7

Steps to reproduce: 1. Open Cannon Fodder style game project (Link in edit field) 1.1 Put all the content from the "Whitebox" scene... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

4
votes
Fixed

Event.mousePosition value is not updated when dragging Assets

IMGUI

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Oct 26, 2020

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Version/s: 2020.2.0b2, 2020.2.0b8, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'Test' > 'Event.current.mousePosition bug' 3. In the Project window se... Read more

0
votes
Fixed

[HDRP] [Compositor] Releasing render texture that is set error thrown on...

Package: Scriptable Render Pipeline HD

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Nov 03, 2020

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Version/s: 10.1.0

Releasing render texture that is set error thrown on changing Image SubLayer index in Render Schedule. Steps to repro: 1. Create a ... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

0
votes
Fixed

Timeline in-line curves & keys flicker when manipulating them

Package: Timeline

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Feb 05, 2020

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Version/s: 1.2.11

In the Timeline in-line curves... When manipulating a single key, everything is fine, but when manipulating multiple keys, curves & ... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

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