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0
votes
Fixed

UIToolkit Labels width is not extended with certain Text inside it

Package: UI Toolkit

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Dec 08, 2021

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Version/s: Built-in

Reproduction steps:1. Open the attached project2. Run the project Expected result: Label Text "Stage 3" and "Stage 2" both take one ... Read more

0
votes
Fixed

Crash on InvokeWithThrow when using push-to-talk in IL2CPP player

IL2CPP

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Oct 28, 2021

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Version/s: 2021.2.0b16, 2021.2.0f1, 2022.1.0a12

Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more

0
votes
Fixed

[WP8] Serialization Weaver fails to resolve System.Windows.Visibility

WP8

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Feb 16, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more

0
votes
Fixed

Some Unity games crashes on devices from 4.6

Android

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Feb 09, 2015

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Version/s: 4.6.2p1

Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

0
votes
Won't Fix

Error is thrown when attempting to serialize System.Random

Mono

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Dec 09, 2021

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Version/s: 2021.2.0a18, 2021.2.5f1, 2022.1

Reproduction steps:1. Open the attached project "Case_1387211.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Cons... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

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