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1
votes
By Design

Asmdef in Package is not built when using IL2CPP mode

IL2CPP

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Sep 30, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more

0
votes
By Design

Audio starts playing from the beginning when Undo/Redo Audio Source chan...

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Nov 03, 2022

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Version/s: 2022.1.0a12, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

To reproduce: * Download the "Terrible Tweeters - Audio.zip" project and open it in Unity; * Open the "Level1" scene; * Select ... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

Creating another Render Texture causes "assigning 3D texture to 2DArray ...

Texture

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Oct 23, 2020

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Version/s: 2020.2.0a13

Steps to reproduce: 1. Create a new empty legacy project 2. Create Render Texture and set type to 2D Array first, then type to Cube ... Read more

0
votes
Fixed

"Test Track" Template - The Highlight is misplaced in the Vehicle Sample...

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Nov 17, 2022

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Version/s: 2021.3.14f1

How to reproduce: * Create a project using the "Test Track" template; * Start the "Vehicle Sample" Tutorial; * Proceed to the s... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more

1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

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Jan 11, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open attached project "Case_1210889" and load "SampleScene" 2. Select the Platform GameObject in Hierarchy and ... Read more

0
votes
By Design

Pausing a Visual Effect doesn't pause the “Multiply size over life” effe...

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Jun 09, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

Reproduction steps: 1. Open the attached project “1581995-VisualEffect not pausing“ 2. Open the “SampleScene“ Scene 3. Select the... Read more

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