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[SceneTemplate] Exception on changing Editor mode with an element added ...
KeyNotFoundException is thrown in the console when editor mode is changed from release to debug with an element is added in the Depe... Read more
Pasted GameObjects have a Scale equal to Canvas Scale when Canvas Render...
How to reproduce:1. Open the attached project (UIScaleBug.zip)2. Open the Scene 'SampleScene'3. Make sure that the Canvas Render Mod... Read more
Camera.ScreenToWorldPoint returns incorrect values when built in WebGL
How to reproduce:1. Open user's attached "ProgrammingAssignment2.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Move th... Read more
Project never loads when Time Zones registry has missing keys
How to reproduce:1. Open 'Regedit'2. Navigate to "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"3... Read more
Changes via Inspector are not saved to a .asmdef asset when it is marked...
How to reproduce:1. Create and open a new project2. Create a new assembly definition file in the Project Browser3. Mark the file as ... Read more
[Android] Black Screen on Android When Switching App During In-App-Purchase
How to reproduce:1. Build and run the "Project.zip" Project to Android2. Click on the Button in the scene to open IAP prompt3. While... Read more
Build crashes when project has Hybrid Renderer V2 installed
Reproduction steps:1. Open the attached "case_1254422.zip" project2. Build and Run-- Observe the crash Reproducible with: Hybrid Ren... Read more
'Verify Saving Assets' option causes a NullReferenceException to be thro...
How to reproduce:1. Create a new Unity project2. In the Preferences make sure 'Verify Saving Assets' is enabled3. Create a Timeline ... Read more
[2D] Depth keyword gets clipped in the Visibility Tool window in the ski...
[2D] Depth keyword gets clipped in the Visibility Tool window in the skinning editor. The depth keyword gets clipped in the Visibili... Read more
[InputSystem] SimulateTouch fails to end touch simulation phase when rel...
Steps to reproduce:1. Open user's attached project "InputSystemBugs.zip"2. Open "CallbackTestWithInteraction" scene3. Enter Play mod... Read more
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