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0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more

0
votes
Won't Fix

UI Builder- Not possible to view full canvas at high game screen resolut...

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Nov 22, 2023

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Version/s: 2022.3.14f1

Create a new project with UnityUI added in the package manager Create a new UI Document in the project view- right click> Create&... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

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Jan 27, 2020

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Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

0
votes
Fixed

Terrain details fail to render correctly when Dynamic Batching is enable...

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Mar 25, 2024

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Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the “Terrain_bug.zip” Project2. Open the “DebugScene”3. Move around in the Scene view4. Observe the Scene... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

5
votes
Fixed

Property Attributes don't affect regular fields when "ApplyToCollection"...

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Mar 20, 2024

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Version/s: 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce:1. Open the “CollectionAttributesBug.zip” project2. Open the "SampleScene"3. Open the "ReadOnlyAttribute” script ... Read more

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