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0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more

5
votes
Fixed

Depth is not rendered in a depth-only camera which is set up by a custom...

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Jun 06, 2023

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Version/s: 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

Reproduction steps: 1. Open the attached "repro_IN-42176.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. ... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more

0
votes
Fixed

Setting ScriptableSingleton's hideFlags on its Awake or OnEnable is igno...

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Jun 23, 2023

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Version/s: 2022.3.2f1, 2023.1.1f1, 2023.2.0a20, 2023.3.0a1

Reproduction steps: 1. Open the attached “Test Project” project 2. Select the Scriptable Singleton (Tests > Select MyScriptableSin... Read more

0
votes
Duplicate

[URP][RG] Warning thrown when RenderTexture has Depth Stencil Format set...

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Feb 14, 2024

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Version/s: 2023.3.0a18, 6000.0.0b11

*Steps to reproduce:* 1. Open the attached project 2. Observe the console *Manual steps:* # Open a URP project # Create... Read more

0
votes
Fixed
0
votes
Fixed

Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...

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Nov 18, 2022

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Version/s: 2023.1.0a20

# Open [^Shader_Repro.zip] # Open SampleScene.unity # Notice how the lightmaps have serious artifacts # Assign _shader 1 to _T... Read more

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