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AddObjectToAsset doesn't work when reimporting asset
Reproduction steps:1. Open the user's attached project2. Right-click Assets > lamp and Reimport Expected result: Object "(Dummy)"... Read more
Crash on UnityGfxDeviceWorker when running a Player Build
Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'TestScene'3. Go to the 'File Settings -> Build and Run'4. ... Read more
HDRP assets assigned to unusued quality settings drastically increase bu...
How to reproduce:1. Open the attached project "memorytests.zip"2. Open "SampleScene" Scene3. Open the Project Settings (Edit > Pr... Read more
"Defer system gestures on edges" is not working when sliding finger from...
How to reproduce:1. Open project "iOS_Defer_Gesture_Bug"2. Go to the Build Settings3. Choose iOS and build4. Deploy the app to the d... Read more
NullRef exception appears while trying to Revert Removed component
Steps:1. Open attached project2. Open TestScene3. Select GameObject prefab instance (it has missing script component)4. Try to rever... Read more
[iOS] Crash on iOS related to Matrix4x4.h
Reproduction steps:1. Download and open the attached "AnimalPark.zip" project2. Build and deploy the project to iOS3. Observe the cr... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce:1. Open the attached project "physics joint"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Ent... Read more
Duplicated Track Groups lose their nested track's game object assignments
Repro steps:1. Create a new timeline or select an existing one2. Create a Track Group3. Within the Track Group, add a track which ha... Read more
Frames are not cleared when HDR, MSAA, Opaque Texture and Depth Texture ...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Move with WASD keys Expected result: Frames are clearedAc... Read more
Player.log spammed when Tracing is set to "Ray Tracing"
Reproduction steps:1. Open the user's attached project ("ComputeBufferNotAvailable2.zip")2. Build and Run the project3. In the conte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled