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[macOs] Tessellation shaders are not working
Steps to reproduce:1. Open user attached project2. Open TessellationTestScene3. Observe that an object with tessellation shader is n... Read more
[Metal][iOS] Blur Camera Effect and Post Process Stack combined corrupts...
Reproduction steps:1. Open the attached project.2. Make sure "Metal" graphics API is checked.3. Build and run it for iOS.4. Check th... Read more
[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...
Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more
Crash report is not generated when Standalone build crashes in Program F...
Steps to reproduce:1. Open Unity as an administrator2. Open the attached project (CrashTest.zip)3. Open the CrashTest scene4. Build ... Read more
Unity Editor freezes while entering playmode when using NetMQ messaging ...
How to reproduce:1. Open the attached "UnityMQ" project and open "DebugScene"2. Open "RunPubSubExample" script3. Start debugging it ... Read more
[Android] Huge spike in Loading.LoadFileHeaders when using Resources.Load()
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Development Build and Autoconnect Profiler are enable... Read more
RenderTexture::FilterMode changes from Point to Bilinear when scene is p...
MainCamera's targetTexture is set to a RenderTexture, which has FilterMode.Point. But when the scene is played, filterMode changes t... Read more
Crashed in Sprite::GetInnerUVs while building a project
Steps to reproduce: 1) Download attached project 'Clash Of Invaders.zip' and open in Unity2) Switch platform to PC, Mac & Linux ... Read more
WWW coroutine breaks when adding UI component as a child via script
To reproduce:1. Open project attached by the user2. Open "Main" scene if not opened3. Hit play and in console notice that first xml ... Read more
Unity crashes when trying to keep tutorial project with MonoDevelop opened
Reproduction steps: 1. Download a tutorial project from Learn tab in Unity launcher2. Start it3. Set external code editor to MonoDev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size