Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.1f1
Issue ID
913704
Regression
No
Unity crashes when trying to keep tutorial project with MonoDevelop opened
Reproduction steps:
1. Download a tutorial project from Learn tab in Unity launcher
2. Start it
3. Set external code editor to MonoDevelop
4. Open one of the projects scripts
5. Try to close the project
6. Select directory where to save the project
7. Press "Try again" on the pop up window
8. Press "Quit" on error window
Expected: Project is not saved, Unity is still opened (anything, but not crash!!!)
Actual: Unity crashes. project is not saved
Reproduced on: 5.6.0b10, 5.6.1p1, 2017.1.0b6
Doesn't happen with Visual Studio.
-
iDifferent
Jul 26, 2017 16:00
Hello, I sent you guys an email about this, I got this bug using Visual Studio
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.