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[XR] XRSDK provider subsystems added to build even after disabling XR in...
After selecting then deselecting an xr provider in the xr management setting UI the configuration objects are still persisting in th... Read more
Previous Transition indicator becomes active and stuck in a loop when tr...
Steps to reproduce:1. Open the attached (case_1228989.zip) project2. Select the "Test" GameObject3. Open the Animator window (Window... Read more
Fatal error in Unity CIL Linker when building to Standalone with Microso...
How to reproduce:1. Open the attached (BlankProject.zip) project2. Open the SampleScene3. Build to Standalone Expected result: The b... Read more
Terrain with a custom shader receives a black tint while the Paint Textu...
How to reproduce:1. Open the attached project named "Case_1252634"2. Open the Terrain Scene located in MicroSplat/Core/Examples/Scen... Read more
Number of Tris and Verts increases when content wraps inside of Text Gam...
How to reproduce:1. Open attached project "vert_test.zip"2. In the Project window, go to Assets > Scenes and open "SampleScene" S... Read more
Sprite Editor Slice panel's dropdowns close it when clicked on and don't...
How to reproduce:1. Open the attached project (1252332.zip)2. In the Project window select the "Sprite123" sprite3. In the Inspector... Read more
[Shader Compiler] Surface shader compilation makes Unity Shader Compiler...
STR:1. Make sure Caching Preprocessor is turned on.2. Copy Particles/Standard Surface shader to a new project.3. Look at memory cons... Read more
[HDRP] Properties do not expand on clicking on its text in Lighting Qual...
Properties do not expand on clicking on the text in Lighting Quality Settings:-Screen Space Ambient Occlusion.-Contact Shadow.-Scree... Read more
[HDRP] A glitch occurs in Project settings window while selecting a prof...
-A glitch occurs in Project settings window while selecting a profile in Diffusion Profil List under Material section in HDRP qualit... Read more
Wrong animation is blended in when multiple Animation Tracks are in Time...
How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Select "Cube" GameObject in the Hierarchy4. Open Timel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method
- “Save Changes Failed - Index was out of range” error popup appears when discarding changes in the Sprite Library Editor
- “Local” foldout’s name and the foldout’s ‘triangle’ button are not aligned when a Category is created in the Sprite Library Editor