Search Issue Tracker
Right handle of a randomization slider is unresponsive
It's impossible to drag the right handle of a randomization slider. When trying to drag the right handle, the left handle is selecte... Read more
Lens Flare is misaligned when modifying the Camera's Viewport Rect
Reproduction steps:1. Open the attached “LensFlare.zip” project2. Open the “OutdoorsScene”3. Select the “Main Camera” GameObject fro... Read more
Number of realtime lightmaps is not shown in the lighting window
Steps to reproduce: Open the attached project ([^HDRP-LightingBug01.zip]); Open the OutdoorsScene; Navigate to the Lighting window (... Read more
D3D12 Device Filter Lists Asset information box has too much empty space
Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more
“Camera Main Camera does not contain an additional camera data component...
Steps to reproduce: Create a new Unity project using the Universal 3D template Build the project Observe the Console window Actual r... Read more
HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...
Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more
Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more
Game view "Focused" toggle not functioning when entering Play mode
How to reproduce:1. Open any project2. In Game view toggle on/off "Focused" which is on the left side of "Mute Audio"3. Go to Scene ... Read more
[New Input System] Control modifiers not consumed when used across diffe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/main.unity” Scene3. Enter the Play Mode4. Click on G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved