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[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...
Reproduction steps:1. Open the user's attached project "AndroidDepthTest.zip"2. Open Assets > Scenes > "SampleScene"3. Enter P... Read more
The Editor doesn't support HDR when DirectX 11 is enabled
Reproduction steps:1. Open the user's project "Issue-Editor-HDR-DX11.zip"2. Play the "SampleScene" Scene Expected result: HDR Availa... Read more
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hi...
How to reproduce:1. Create a new project2. Creat TMP Input Field3. Observe “Hide Soft keyboard” TMP Input Field property "Hide Soft ... Read more
Culling resets Particle System when using Ring Buffer "Pause Until Repla...
How to reproduce:1. Open project "TestParticlesCulling.zip"2. Enter the Play Mode3. Press the "Emit Particle" button4. Wait 6 second... Read more
Xcode crash when exporting archived build
Reproduction steps:1. Download and open the attached "2dplatformer.zip" project2. Build the project for iOS3. In the Xcode window, p... Read more
Crash on Transform::CheckStructure while trying to open scene
How to reproduce:1. Open attached Unity project2. Open MICH-L_01 scene located in Asset->Scenes3. Observe crash Reproduced with: ... Read more
[Shaders] [DXC] Using Native16Bit requirement pragma does not work for D...
Reproduction steps:1. Make an empty project2. In ProjectSettings -> Player make sure the Gfx API is D3D123. Add the attached shad... Read more
Animation Track's copy loses its properties when it's pasted from anothe...
How to reproduce:1. Open the attached project "TimelineCopyPasteBugReport.zip"2. Open Window > Sequencing > Timeline3. Open To... Read more
UI Builder breaks cursor's parameters in the .uss file when changing .us...
How to reproduce:1. Open user's provided project "UI Tookit theme bug.zip"2. Open "SampleScene" Scene3. Open the theme1.uss file in ... Read more
ARKit Body tracking neck joint(s) incorrectly reports rotations when the...
Reproduction steps:1. Download and open the "arfoundation-samples" project from https://github.com/Unity-Technologies/arfoundation-s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument