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Nested Canvas is rendered twice when entering the Play Mode
How to reproduce:1. Open the user-attached project “Test”2. Enter the Play Mode3. Observe the two bottom squares Expected result: Th... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more
"Collide with depth buffer" VFX Node doesn't work correctly when Camera ...
How to reproduce:1. Open the user's attached project2. Open the "VFX Snow" Scene3. Enter the Play mode4. Observe the Particles behav... Read more
All models become suddenly stuck in weird poses and Animations are messe...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene Open the Animation window (Window... Read more
"MissingReferenceException" errors are thrown when closing an in-game dr...
How to reproduce:1. Open the “FleeLink.zip“ project2. Open the “MainMenu“ Scene3. Enter Play Mode4. Click on the “Options” button in... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
ParticleSystem does not add all particles when a large number of Particl...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene” scene2. Enter Play mode3. Inspect the Cons... Read more
Crash when dragging an Asset imported using ScriptedImporter which attac...
How to reproduce:1. Open the attached project("case_1187558")2. Drag the "Test" asset from the Assets to the Scene Reproducible with... Read more
Mobile Notification Settings are not saved
Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more
[sw-unity-6-1] Shadergraph panning area size is constant regardless of t...
How to reproduce:1. Open the "ReportingBugs.zip" project2. Open the "Repro.shadergraph" Shadergraph in a small docked square window3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size