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3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...

Package: Probuilder

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Oct 06, 2020

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Version/s: 4.4.0

Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible2. Create a new shape and select it3. Enter either edge or fa... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
In Progress

Some Map Overlays in Rendering Debugger prevent the Scene/Game views fro...

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Sep 05, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more

0
votes
Duplicate

URP materials from older versions are rendered into TerrainLit material ...

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Jun 07, 2022

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Version/s: 2022.2.0a13

How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

Unable to open Bug Reporting Tool

Bugreporter

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

Bug Reporting Tool is not opening in 2021.1.0a1 Steps to Repro: 1. Create a new Project2. Open Help > Report a Bug Expected Resul... Read more

9
votes
Fixed

Player/Editor crashes when Colliders with hasModifiableContacts set to t...

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Jun 29, 2022

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Version/s: 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Open the attached project "PhysContacts.zip"2. File > Build And Run or Enter Play Mode Reproducible with: 202... Read more

1
votes
Fixed

[HDRP] Unclear error is printed when switched to unsupported Platform

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Jun 29, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Create a new HDRP project2. Switch the Platform to Android (File > Build Settings... > Android > Switch... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more