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0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Won't Fix

[VisionOS] XRGeneralGrabTransformer makes object move upon selection whe...

Package: PolySpatial visionOS

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Jun 27, 2024

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Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Enter the Play... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

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Jun 20, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

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Jul 13, 2022

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Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

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Jun 09, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Won't Fix

ObjectDisposedException is thrown when resetting the ScriptableObject As...

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May 28, 2024

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Version/s: 2021.3.39f1

How to reproduce:1. Open the user-attached project “Test2021”2. Open the “New My So” Scriptable Object Asset in the Inspector3. In t... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Fixed

"AdaptiveProbeVolumes.BakeAsync()" does not bake the Adaptive Probe Volu...

Lighting

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Jun 17, 2024

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Version/s: 6000.0.7f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Download the “APVSubscenes“ project2. Run the “run_unity“ batch mode script from the Terminal/CMD3. Observe the ... Read more

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