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Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more
ld: framework not found FBLPromises error when building Xcode
How to reproduce:1. Download the attached project2. Build the project for iOS3. Open the Xcode project4. Deploy the project to iOS5.... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more
Full Editor version is not displayed in the toolbar
How to reproduce:1. Create new Unity project2. Observe the toolbar Expected result: Full Editor version is visible - "My project - S... Read more
[SW-unity-6-1] Visual Element's height border position does not change w...
Steps to reproduce: 1. Create a new project2. Open UI Builder (Window -> UI Toolkit -> UI Builder)3. Add a Visual Element4. Cl... Read more
TouchScreenKeyboardType doesn't work
TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) TouchS... Read more
"DllNotFoundException: MicrosoftOpenXRPlugin assembly:<unknown assembly>...
How to reproduce: Open the attached project "OpenXRTooMuchRepro.zip" Open File>Build Settings... Enable Development Build Build A... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
Error "Could not create asset from Packages/com.unity.postprocessing/Pos...
How to reproduce: 1. Create a new Unity project2. Go to Window > Package Manager3. In Package Manager select the "+↓" button4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window