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7
votes
Fixed

Error "GUI Error: Invalid GUILayout state" when using BeginVertical

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Jun 03, 2022

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Version/s: 2021.2.0a4, 2021.2.7f1, 2022.1.0b2, 2022.2.17f1, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open user's attached project 2. Select GameObject in the Hierarchy 3. In the Inspector find Script Compone... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more

0
votes
Not Reproducible

Crash when dragging an Asset imported using ScriptedImporter which attac...

Asset - Importers

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Sep 28, 2019

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Version/s: 2019.3.0a2, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open the attached project("case_1187558") 2. Drag the "Test" asset from the Assets to the Scene Reproducible w... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more

1
votes
Fixed

Changing the product name does not automatically change the name of buil...

Windows

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Dec 28, 2019

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce: 1. Create a new project or open an existing one 2. Build and run the project 2. Open Player Settings (Edit -> Proj... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException thrown when Redo operation is perfor...

Package: Probuilder

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Oct 13, 2020

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Version/s: 4.4.0

On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more

0
votes
Duplicate

Text from a TextMeshPro component is Frustum culled when using a fallbac...

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Jul 19, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b1

Reproduction steps: 1. Open project “Bug TMPro.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe the MeshRenderer of the TMP ... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more

0
votes
Fixed

The HUB can not activate the license on MacOS

License

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Sep 23, 2020

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Version/s: 2020.1.4f1

HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more

2
votes
Fixed

NullReferenceException in UnityEngine.Rendering.HighDefinition.ProbeCame...

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Jul 24, 2023

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Version/s: 2021.3.31f1, 2022.3.6f1, 2023.1.5f1, 2023.2.0b2, 2023.3.0a1

How to reproduce: 1. Open the attached project "ProbeCameraCacheNullRefEx.zip" 2. Build And Run the project 3. In the Player pres... Read more

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