Search Issue Tracker
[Animation Window] OnDidApplyAnimationProperties isn't called when anima...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "TestCube".4. In Animation, enable Record... Read more
Unity Crash while loading GfxPluginVRWorks64.dll into Editor
To reproduce:1. Download attached project2. Open project Actual result: Editor crashes before load while using VRWork Asset.Expected... Read more
Editor log shows incorrect file size values of project components after ...
To reproduce:1. Create new project and build it2. Open editor log, find file sizes section (picture attached) Expected: file sizes a... Read more
"The referenced script on this Behavior is missing!" warning is displaye...
To reproduce: 1. Open the project, attached by user2. Open "SampleScene" scene if not open3. Go to Assets -> AssetBundles and unc... Read more
The type or namespace name `UnityEditor' could not be found when trying ...
Reproduction steps:1. Open project attached (New Unity Project 145.zip) or unitypackage (BundlesError.unitypackage)2. Press on "Test... Read more
Enabling Post-Processing Behaviour increases the brightness intensity of...
To reproduce:1. Open repro project (link in edit comments)2. Open 'Test Stage 1' scene3. Find Main Camera in the Hiearchy4. Activate... Read more
Custom shaders are being included in the AssetBundles even if they are i...
Reproduction Steps:1. Open User's project2. Notice that "BundleSource/TextureCube/textured_cube" is included to "textured_cube" Asse... Read more
Asset Bundle name is not saved when setting it in the imported asset
To reproduce :1. Open project attached by user2. In asset folder right click mouse and select import new asset3. Select "texture.jpg... Read more
OnCollisionExit is delayed by a frame
Steps to reproduce:1. Open user attached project OnCollisionExitBug2. Open "demo" scene3. Hold the right arrow key until the circle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template