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By Design

Votes

4

Found in

5.6.0f3

Issue ID

905454

Regression

Yes

Unity Crash while loading GfxPluginVRWorks64.dll into Editor

XR SDK

-

To reproduce:
1. Download attached project
2. Open project

Actual result: Editor crashes before load while using VRWork Asset.
Expected result: Editor should load and not crash.

Reproduced in: 5.6.0f3. 5.6.0p4, 2017.0b4;
Not reproduced in: 5.5.3f1

Notes:
-2017 results in a silent crash(no bug reporter, no stack trace)

  1. Resolution Note (2017.1.0f3):

    Nvidia's VRWorks is an external plugin that we have no control over and the crashes happen in their dlls. We have communicated the issue to their team but it is out of our hands to fix.

Comments (2)

  1. catox

    Aug 02, 2017 10:37

    unity2017.1.0f3 with the newest VRWorks SDK works fine.
    But it seems two demos of Nvidia still use the older sdk, so the crash happend.
    And I also find that it could be opened on a pc with GTX 1050, and always crash on a pc without GTX graphics card.

  2. efpkop

    May 10, 2017 18:30

    I ran into this as I first tried to import NVidia Viking Village. I thought it had to do with the items that were being imported, so I incrementally imported items (taking the top level folders step-wise from the import tree structure). I was able to import just fine most of the items. However,when I tried to import 'Lighting' and 'Materials' at the same time, the importer crashed. Is there something in one of these folders that is contributing to this crash?

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