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0
votes
Won't Fix

ArgumentNullException error occurs when selecting a Camera in the Hierar...

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Jan 30, 2025

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Version/s: 2022.3.57f1

Reproduction steps:1. Open the attached “IN-93800” project2. In the Assets/Bug folder open the “BugScene” Scene3. In the Hierarchy s... Read more

0
votes
By Design

Undo does not revert anchor preset changes when multiple UI elements are...

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Feb 05, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a3

Reproduction steps:1. Open the attached “repro_IN-94627“ project2. Open the “Assets/Scenes/TestingScenes.unity“ Scene3. In the Hiera... Read more

3
votes
Fixed

Scene view is grayed out, “Assertion failed”, "NullReferenceException", ...

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May 30, 2023

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Version/s: 2022.3.0f1, 2023.2.0a17

How to reproduce:1. Open the “DeferredIssue“ project2. Open the “SampleScene”3. Open the “Cube” GameObject Prefab in Context Mode4. ... Read more

0
votes
By Design

Visual artifacts when the normal map is using mipmap and Bilinear filter...

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Feb 14, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/DemonstrateBug.unity” Scene3. Enter the Play ... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Won't Fix

Crash on FontEngine_CUSTOM_GetFaceInfo_Internal when entering Play mode

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Sep 22, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps: Open the attached project “FontCrash.zip“ Enter Play mode Expected result: Play mode is entered successfullyActu... Read more

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more

0
votes
Fixed

Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...

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Sep 23, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a9

To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more

1
votes
Fixed

Post-processing is not visible when Camera Stack is used

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May 05, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game View ... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more