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"HasSingleton" and "GetSingleton" are not consistent with each other
How to reproduce:1. Open the user’s attached “SingletonIssue.zip” project2. Enter Play Mode3. Observe the Console window Expected re... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
Interpolated string incorrectly flagged as object allocation
How to reproduce: Open the “2218818.zip“ project Open Window → Analysis → Project Auditor Expand Code and select “Code“ on the Left ... Read more
Part of Shadergraph Blackboard is out of view when unmaximizing the window
How to reproduce:1. Create and open a new URP project2. Create and open a new Shadergraph file3. Maximize the window4. Resize the Bl... Read more
MotionVector is rendered after the GameObject when the Material Surface ...
How to reproduce:1. Open the “2022.2.2f1_motionVectors“ project2. Open the “SampleScene“3. Select Window → Analysis → Frame Debugger... Read more
[iOS] iPhone 13 Pro framerate drops after rotating the device
Reproduction steps:1. Download and open the attached "ProMotion iOS Bug.zip" project2. Build the project for iOS3. Set "GPU Frame Ca... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more
Select Preset Window Dropdown Menu animation freezes or stops repainting...
Steps to reproduce: 1. Open or create any Project 2. Create a Cube GO in the Hierarchy and open the "Select Preset" Menu from the In... Read more
“HDR” label in Color Field is not centred in Shade Graph Inspector > Nod...
Steps to reproduce:1. Create new Unity project2. Create Shader Graph Asset3. Open Shader Graph Asset4. In Blackboard create Color pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument