Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
6000.0.54f1
6000.1.15f1
6000.2.0f1
6000.3.0a4
6000.4.0a1
Issue ID
UUM-113484
Regression
No
“HDR” label in Color Field is not centred in Shade Graph Inspector > Node Settings
*Steps to reproduce:*
1. Create new Unity project
2. Create Shader Graph Asset
3. Open Shader Graph Asset
4. In Blackboard create Color property
5. Select Color property
6. In Graph Inspector > Node Settings change Mode from Default to HDR
7. Observe the “HDR” text in the color field
*Actual results:* “HDR” text is no centred
*Expected results:* “HDR” text should be centred (for example create Material, observe Emission section in the Inspector window)
*Reproducible with versions:* 6000.0.54f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4
*Tested on (OS):* macOS Silicon, Sequoia 15.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle size is not correctly reflected in Edit Mode when a particle system is used as a Sub Emitter
- [Usability] No warnings about having sufficient space before generating the Lighting
- "Invalid AABB inAABB" and "Assertion failed on expression: 'awake.loadStarted'" errors are thrown when when instantiating a prefab with InstantiateAsync
- Line Break Position Changes in Traditional Chinese when consecutive punctuation is used
- Tutorial Case - [First] Depth of field does not apply correctly to UI elements
Add comment