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Fixed

Fixed in 1.2.0-pre.12 - Entities

Votes

1

Found in [Package]

1.2.X

Issue ID

ECSB-946

Regression

No

"HasSingleton" and "GetSingleton" are not consistent with each other

Package: Entity Component System - Bugs

-

How to reproduce:
1. Open the user’s attached “SingletonIssue.zip” project
2. Enter Play Mode
3. Observe the Console window

Expected result: Logs are: “HasSingleton says True” and “GetSingleton returns 1 which is expected to be 1”
If GetSingleton is supposed to work in a Query context, respecting enabled states.
or
“HasSingleton says False” and “GetSingleton throws”
If GetSingleton is supposed to work only in a World/Archetype context, disregarding enabled states.
Actual result: Logs are: “HasSingleton says True” and “GetSingleton returns 0 which is expected to be 1”

Reproducible with: 2022.3.20f1, 2023.2.10f1, 2023.3.0b7
Could not test with: 2021.3.35f1 (Errors after project downgrade)

Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 1.2.0-pre.12 - Entities):

    Fixed in: 1.2.0-pre.12

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