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0
votes
Active

Gamepad stick inputs are not recognized in WebGL Player

Package: Input System

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Jan 24, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached “ProjectToDelete.zip“ project 2. Connect the gamepad 3. Open the Build Settings (File > ... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

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Sep 27, 2019

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Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

1
votes
Fixed

Changing the product name does not automatically change the name of buil...

Windows

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Dec 28, 2019

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce: 1. Create a new project or open an existing one 2. Build and run the project 2. Open Player Settings (Edit -> Proj... Read more

0
votes
Fixed

TouchScreenKeyboard.hideInput set from "true" to "false" when TextField ...

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Jun 08, 2023

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Version/s: 2022.3.1f1, 2023.1.0b17, 2023.2.0a15

Reproduction steps: 1. Open the attached Project “Bugrepro” 2. Open Android Logcat in Window > Analysis > Android Logcat 3. Build... Read more

0
votes
Fixed

Can't toggle/select multiple stacked Markers

Package: Timeline

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Oct 13, 2020

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Version/s: 1.4.3

You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more

2
votes
By Design

Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...

Package: Shader Graph

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Sep 30, 2019

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Version/s: 7.1.2 release

Repro steps: 1. Download example project 2. Open Samplescene 3. Press play and take a look at what the scene looks like 4. Build the... Read more

0
votes
Fixed

Unloading source asset immediately after Blit(source, dest) can result i...

Texture

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more

3
votes
Fixed

Memory leak when Application.runInBackground is set to false and the Edi...

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Feb 07, 2024

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Version/s: 2022.3.18f1, 2023.2.8f1, 2023.3.0b5, 6000.0.0b11

Reproduction steps: 1. Open the attached "Repro" project 2. Open “Assets/Scenes/SampleScene” scene 3. Open Task Manager 4. Enter... Read more

0
votes
Fixed

[Profiler] Profiler doesn't carry on recording after closing and opening...

Profiling

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Aug 18, 2020

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Version/s: 2020.2.0a21, 2020.2.0b2

Reproduction steps: 1. Create a new project and import the Profiler Analyzer through the Package Manager 2. Open the Profiler along ... Read more

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