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0
votes
Won't Fix

[Linux][Compute Shaders][Vulkan] In Player, image is completely black wh...

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Feb 27, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4, 2023.3.0a3

Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build Settings… 3. Click Player Settings 4. Uncheck ... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

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Sep 17, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more

0
votes
Fixed

[PolySpatial] Emission property doesn't work when color is a HDR color

Package: PolySpatial visionOS

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Apr 16, 2024

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Version/s: 1.1.6

Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer att... Read more

0
votes
Active

[URP][Package Samples] Missing scripts in Unity 2022+

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May 10, 2024

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Version/s: 2022.3.28f1, 6000.0.1f1, 7000.0.0a1

*Steps to reproduce:* # Create a new Universal 3D project. # Open Window > Package Manager > Universal RP. # Click "Samples" t... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode project to the... Read more

0
votes
By Design

WebGL Development builds ignore the "Compression Format" setting when us...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce: 1. Open the “WebGLGZCompressionIssue“ project 2. Make sure to switch the Platform to “WebGL” (File > Build Setting... Read more

1
votes
Fixed

[Android] URP with native pass causes a crash on Null pointer dereferenc...

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May 23, 2023

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Version/s: 2022.2.16f1, 2023.1.0b11, 2023.2.0a11, 2023.3.0a3

Reproduction steps: 1. Open the attached project "ReproProj" 2. Build And Run on an Android Device 3. Observe the Player Expec... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce: 1) Open attached scene or create an empty standard pipeline project along wi... Read more

0
votes
Fixed

[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...

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May 30, 2023

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Version/s: 2021.3.26f1

Missing backport of an old issue. https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shad... Read more