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[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...
Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more
Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy
Reproductions steps:1. Open the attached “repro_IN-77434“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierar... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more
Crash on profiler_begin_instance_id when entering Play Mode with a certa...
How to reproduce:1. Open the attached "MuzzleCrashRepro" project2. Open the “Assets/Level/Scenes/SampleScene.unity“ Scene3. Enter Pl... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Changing Button Transform via Script makes text appear as blurry rectangles
How to reproduce:1. Open the attached "BlurryText" project2. Open "SampleScene" Scene (In Project window navigate to Scenes folder -... Read more
Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size