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0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

0
votes
Fixed

Editor crashes when exiting Play Mode

Package: Scriptable Render Pipeline HD

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May 12, 2022

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Version/s: 13.1.0

Reproduction steps: 1. Open the user's attached project 2. In the Toolbar click Test > Load Scenes 3. Enter Play Mode 4. Exit Play M... Read more

0
votes
Fixed

[InputField] ArgumentOutOfRangeException is thrown when inputting text i...

UI

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Feb 03, 2015

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Version/s: 4.6.1p5

To reproduce: 1. Open attached project 2. Open EmailInputFieldBug scene 3. Press play 4. Enter character into email input field un... Read more

0
votes
Fixed

[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...

Package: Visual Effect Graph

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Jul 04, 2019

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Version/s: 7.0.0

Repro steps: 1. Import the attached package 2. Open Repro scene and open the New VFX graph 3. Enter play mode 4. Exit play mode 5. E... Read more

0
votes
Fixed

[RayTracing] Some sub meshes are not rendered as expected in ray tracing...

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Jul 25, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a1, 7000.0.0a1

When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open user's attached 'Shaders Playground HDRP.zip' project 2. Close Maintainer window 3. Open 'Simple Dissolve'... Read more

2
votes
Won't Fix

InvalidOperationException is thrown when the method WithNone<> is used w...

Package: Entity Component System (ECS)

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Jul 18, 2023

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Version/s: 1.0.X - Entities

How to reproduce: 1. Open the “Entities.zip“ project 2. Enter the “SampleScene“ 3. Enter Play Mode and observe the Console Exp... Read more

0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

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Sep 20, 2019

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Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

0
votes
Won't Fix

Auto-Mapping fails for Humanoid Avatar when FBX file has Skinned Mesh

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Aug 01, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “ASDQWER” project 2. Select the “Assets/withSkinnedMesh.fbx” Asset 3. In the Inspector W... Read more

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