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[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more
Missing Scripts errors are being logged when running Tests on the Player...
Reproduction steps: 1. Open the attached “Repro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Pres... Read more
Game view displays the test scene when running Test Runner "PlayMode" tests
How to reproduce: 1. Open the “ReportTestFramework1.4Bugs“ 2. Open the “SampleScene” 3. Open the Test Runner (Window > General > Tes... Read more
[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce: 1. Create a new project 2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Re... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
[macOS] Color Eyedropper is not selecting colors from the extended display
How to reproduce: 1. Open attached project "My project.zip" 2. In the Hierarchy window select "GameObject" 3. In the Inspector wi... Read more
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