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Dynamic ListView binds all items when flex-grow is set to 0
Reproduction steps:1. Open the attached “IN-35342_FlexGrow.zip” project2. Open “SampleScene”3. In Game view, make sure that the reso... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
"Can not play a disabled audio source" is thrown when audio is toggled o...
How to reproduce: Open the attached project "BugReportAudioSource.zip" Toggle audio on in the Scene view window Expected results: No... Read more
UniversalGraphicsTest_Lighting test ‘153_Lighting_EnlightenTerrain’ foll...
To reproduce: Open the project ‘UniversalGraphicsTest_Lighting’’ (unity\Tests\SRPTests\Projects\UniversalGraphicsTest_Lighting) Chan... Read more
Prefab Editing Environment ambient probe is ignored when entering Prefab...
Steps to reproduce: Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip]) Open Project Settings > Editor... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Particles flicker when Compute Culling is Off and Frustum Culling is On
How to reproduce: Import the attached VFX in your project Drag it to the scene Expected result: Particles do not flicker Actual resu... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more
All about bugs
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