Search Issue Tracker

0
votes
By Design

Dynamic ListView binds all items when flex-grow is set to 0

UI Toolkit Framework

-

Mar 17, 2023

-

Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached “IN-35342_FlexGrow.zip” project2. Open “SampleScene”3. In Game view, make sure that the reso... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

-

Jan 29, 2015

-

Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

0
votes
Fixed

"Can not play a disabled audio source" is thrown when audio is toggled o...

Audio Authoring

-

Mar 27, 2023

-

Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b9, 2023.2.0a8, 2023.3.0a3

How to reproduce: Open the attached project "BugReportAudioSource.zip" Toggle audio on in the Scene view window Expected results: No... Read more

0
votes
Fixed

UniversalGraphicsTest_Lighting test ‘153_Lighting_EnlightenTerrain’ foll...

DirectX12

-

Mar 07, 2023

-

Version/s: 2022.2.9f1, 2023.1.0b6

To reproduce: Open the project ‘UniversalGraphicsTest_Lighting’’ (unity\Tests\SRPTests\Projects\UniversalGraphicsTest_Lighting) Chan... Read more

0
votes
Fixed

Prefab Editing Environment ambient probe is ignored when entering Prefab...

Shadows/Lights

-

Jun 29, 2023

-

Version/s: 2020.3.48f1, 2021.3.27f1, 2022.1.24f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a20

Steps to reproduce: Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip]) Open Project Settings > Editor... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

-

Aug 22, 2019

-

Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

-

Jun 26, 2019

-

Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

0
votes
Fixed

Particles flicker when Compute Culling is Off and Frustum Culling is On

Visual Effects

-

Jun 22, 2023

-

Version/s: 2021.3.27f1

How to reproduce: Import the attached VFX in your project Drag it to the scene Expected result: Particles do not flicker Actual resu... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

-

Jan 16, 2020

-

Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

-

Feb 02, 2015

-

Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.