Search Issue Tracker
[HDRP] Wrong material variant picked in player
Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more
[Windows] Hold on is being shown after switching platform and only disap...
How to reproduce:1. Download macOS or Linux module in the Unity Hub2. Create a new Project3. Open Build Profiles Window (File -> ... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Inconsistent constraint behavior on Configurable Joints when used with D...
Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more
[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...
To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce:1. Create a new project2. Open Preferences->UI Scaling3. Set the scaling to 125%4. Open Window -> Project Set... Read more
[Mobile] Video not playing on some mobile devices
How to reproduce:1. Open the “IN_79398” project2. In the Build Settings make sure Android Platform is selected3. Press Build And Run... Read more
DX12- SRP Batcher visual glitch when using shaders
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/_Project/_Scenes/TestingScenes/flicker” Scene3. Select... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
- The Audio Random Container and the Audio Mixer windows have no minimum size set for the core functionality to be accessible