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0
votes
Fixed

[HDRP] Wrong material variant picked in player

Shader System

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Jul 01, 2022

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Version/s: 2022.3.16f1, 2023.1.0a2

Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more

3
votes
Fixed

[Windows] Hold on is being shown after switching platform and only disap...

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Jun 27, 2024

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Version/s: 6000.0.7f1, 6000.0.9f1

How to reproduce:1. Download macOS or Linux module in the Unity Hub2. Create a new Project3. Open Build Profiles Window (File -> ... Read more

0
votes
Fixed

[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...

Package: PolySpatial visionOS

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Jun 23, 2024

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Version/s: 1.2.3, 2.0.0-pre.3

Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more

1
votes
Won't Fix

Inconsistent constraint behavior on Configurable Joints when used with D...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Fixed

[UIR][Project Settings] Letters are warping to a new line when project I...

UI Toolkit

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Jan 31, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21, 2020.2

How to reproduce:1. Create a new project2. Open Preferences->UI Scaling3. Set the scaling to 125%4. Open Window -> Project Set... Read more

0
votes
Won't Fix

[Mobile] Video not playing on some mobile devices

Video

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Jul 01, 2024

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Version/s: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1, 6000.1.0a2

How to reproduce:1. Open the “IN_79398” project2. In the Build Settings make sure Android Platform is selected3. Press Build And Run... Read more

0
votes
Fixed

DX12- SRP Batcher visual glitch when using shaders

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Jun 17, 2024

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Version/s: 6000.0.6f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/_Project/_Scenes/TestingScenes/flicker” Scene3. Select... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

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