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0
votes
Fixed

Error "NullReferenceException" is thrown when renaming Sprite in the Spr...

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Oct 27, 2022

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Version/s: 2022.3.0f1

How to reproduce: 1. Open the project “IN_17556.zip” 2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table 3. ... Read more

0
votes
Fixed

Fill tessellation doesn't work and Warnings logged for Closed 2D Shapes ...

Package: 2D Sprite Shape

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Jun 22, 2023

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Version/s: 10.0.0

How to reproduce: 1. Create a 2D Project 2. In Hierarchy right click and create 2D Objects > Sprite Shape > Closed Shape 3. Selec... Read more

1
votes
Fixed

[XRIT] The XR Interactor Reticle Prefab rotates in the Z-direction when ...

Package: XR Interaction Toolkit

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Feb 26, 2023

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Version/s: 2.3.0-pre.1

Steps to reproduce: 1. Create a new XR project 2. Install XR Interaction Toolkit 2.2.0 with the package manager 3. Also install S... Read more

2
votes
Active

No warning is displayed when using a Material External References sub-as...

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Mar 02, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a2

Reproduction steps: 1. Open the “My projectEdited” project 2. Open the “Assets/Scenes/Game.unity” scene 3. Enter the Play Mode ... Read more

0
votes
Fixed

Memory Profiler - Session groups unfold automatically at any given time

Package: Memory Profiler

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Dec 12, 2023

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Version/s: 1.1.0

*Current behaviour:* The session list unfolds completely when the following happens: * When the focus shifts to UnityEditor. In ... Read more

0
votes
Duplicate

[HDRP] Shadows are not rendered in the Game View when using certain Game...

Package: Scriptable Render Pipeline HD

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Sep 24, 2019

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Version/s: 6.9.0

How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more

0
votes
Fixed

Crash on mono_class_inflate_generic_type_with_mempool when entering the ...

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Jan 19, 2024

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Version/s: 2022.3.17f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps: 1. Open the attached "crash_IN-64954" project 2. Open the "Assets/Scenes/Daniel.unity" Scene 3. Enter the Pla... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps: 1. Open "optimization_tests.zip" project 2. "Preferences" -> "General" -> "Code Optimization on Startup" -> "Deb... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Download and open "2019_3_0f4_C_UWP_Error.zip" project 2. Build project for UWP Expected results: Build comple... Read more

0
votes
Third Party Issue

[Quest] FFR doesn’t work with OpenGES3 when built on Oculus Quest

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Nov 14, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.22f1, 2023.1.0a16

Reproduction steps: # Open the user’s attached project (“T1372030_FFR.zip“) # Open the “/Assets/FFRRepro.unity” Scene # Build ... Read more

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